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必修5. 代码本色-用p5.js编程模拟自然系统
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引言
随机游走模型
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随机游走类Walker
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随机数概率分布
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随机数的正态分布
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自定义分布的随机数
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柏林噪声
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总结
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向量
前言
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向量
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向量对象
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向量的加法
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更多的向量运算
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向量的长度
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单位化向量
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向量的运动
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向量加速度
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静态函数
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加速度的交互
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力
力的作用
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力和牛顿运动定律
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力和p5.js的结合
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力的累加
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处理质量
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制造外力
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地球引力
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摩擦力
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空气和流体阻力
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引力
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万有引力
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振荡
三角函数
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角度
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角运动
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三角函数口诀
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指向运动的方向
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极坐标系和笛卡尔坐标系
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振荡振幅和周期
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带有角速度的振荡
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波
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钟摆
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弹力
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粒子系统
简介
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为什么需要粒子系统
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单个粒子
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使用数组
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粒子系统类
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由系统组成的系统
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继承和多态的简介
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继承基础
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用继承实现粒子类
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多态基础
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用多态实现粒子系统
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受力作用的粒子系统
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带排斥对象的粒子系统
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图像纹理和加法混合
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物理模拟
简介
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Box2D及其适用性
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精灵
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碰撞
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运动
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检测碰撞
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重叠与链条显示
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族群
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精灵动画
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